AI Insights · Timothy · October 2021
Top 5 io Games Performance in South Africa Q3 2021
Explore the performance trends of the top 5 io games in South Africa during Q3 2021, including downloads, revenue, and active users.
In the third quarter of 2021, the top 5 io games on a unified platform in South Africa exhibited varying trends in downloads, revenue, and active users. Here’s a closer look at the performance of these popular games:
Snake Rivals - Fun Snake Game from Supersolid saw fluctuating weekly revenue throughout the quarter, starting at approximately $188 and ending around $97. Downloads were relatively stable, peaking mid-September at 256K while active users showed a slight decline from 1.4K to 1.2K over the period.
Lion Studios' Ancient Battle experienced a notable increase in weekly revenue, culminating at $243 by the end of September. Downloads, however, saw a decline from 111K in late June to 77K in late September. Active users also decreased from 451 to 335 over the quarter.
Agar.io by Miniclip.com demonstrated consistent weekly revenue, peaking at $125 in late September. Download numbers remained steady around the mid-300K range early in the quarter, later stabilizing around 284K. Active users saw a slight decline from 1.1K to just under 1K.
Snake.io - Fun Snake .io Games from Kooapps Games showed impressive download numbers, starting at 8.7K and ending at 4.2K. Weekly revenue fluctuated around the $50 mark, peaking at $97 early in July. Active users remained robust, starting at 52.6K and slightly declining to 46.1K by the end of the quarter.
Spinner.io: Fidget Spinner by CASUAL AZUR GAMES exhibited modest weekly revenue, maintaining around $60 throughout the quarter. Downloads showed a significant drop from 119K in early July to 77K by the end of September. Active users saw a slight decline from 213 to 214 over the same period.
These insights are derived from Sensor Tower data. For more detailed analytics and trends, visit Sensor Tower.